Sample Code: Javascript
You can add functionality to your applications with Javascript. Additional information about scripting can be found in the Boxely User Guide Chapter 4: Scripting and Event Handling.
The following code shows an application using Javascript functions to set the styles of the gadget and text when a click event occurs.
<?xml version="1.0" encoding="utf-8" ?>
<!-- This is your .box file -->
<?import href="box://ocpToolkit/content/windowingPack/windowGadgets.box"?>
<?import href="box://ocpToolkit/content/core/coreGadgets.box"?>
<?import href="box://ocpToolkit/theme/default/toolkit.box"?>
<appWindow xmlns="http://www.aol.com/boxely/box.xsd"
xmlns:s="http://www.aol.com/boxely/style.xsd"
chromeless="true"
s:height="400" s:width="300"
title="Just Scripting Around" >
<library xmlns="http://www.aol.com/boxely/resource.xsd"
xmlns:box="http://www.aol.com/boxely/box.xsd"
xmlns:s="http://www.aol.com/boxely/style.xsd"
xmlns:on="http://www.aol.com/boxely/reaction.xsd" >
<gadget id="myGadget" language="jscript" code="myGadget.js">
<parts>
<box:text id="greeting" value="Hello World!" />
</parts>
<behavior>
<reaction event="click" action="gadget:changeFill();" />
</behavior>
</gadget>
<style tag="myGadget" height="100" fill="white" hAlign="center" vAlign="center"
stroke="black" strokeWidth="1" strokeCornerRadius="4"
fillCornerRadius="4" padding="1 4 2 4" margin="10" >
<part name="greeting" textColor="black" />
</style>
</library>
<myGadget id="firstInstance" />
<myGadget id="secondInstance" />
<myGadget id="thirdInstance" />
</appWindow>
// This is your myGadget.js file
function component (_gadget) { }
component.prototype.changeFill = function ()
{
var text = this._gadget.getPartById("greeting");
if (text)
{
text.setStyle("textColor", "white");
text.setStyle("fontSize", "16");
text.setStyle("fontBold", "true");
}
this._gadget.setStyle("fill", "black");
}

