Devices and Software: Multifaceted Approaches
Arun Ranganathan, System Architect
Let's State Our Terms
- Mobile Web 2.0: Not Just an Immersive Browser Experience
- Oh, and Lots of Different Kinds of Device Software
- It's about Users, Not Geeks like Me
(Some of) The AOL Landscape
- Wildseed (Linux Based) Extensible Platform
- For Connected Media Players
- Tegic (T9) Technologies: Shipped on 2.9Billion Handsets in 58 Languages
- Mobile AIM - 70 Million IMs (out of 2B daily) are Mobile
- Leverage Mobility -- cameras, MMS, SMS
- Device Software -- e.g. Mobile MapQuest
- Web Content -- e.g. mobile.aol.com
Idea of Software On (and Around) Devices
- Conjecture: Mobile Web 2.0 Is The Sum Of Different Parts
- Application Frameworks
- Device Browsers
- Device's Intrinsic Capabilities
- Web Technologies (Protocols, Formats, Paradigms) Are Enablers
Notes:
My Wish List: Mobile Web
- Best Practices Really Help, But:
- "True" Unification of Formats (xHTML and MIME types, WML): Round the Corner?
- Currently, AOL uses "well-known" developer tools (e.g. Microsoft Visual Studio) as well as open source ones (e.g. WURFL) to help.
- Access to Data From Browser-like APIs
- The Promise of Mobile AJAX within Browsers -- Woohoo!
- Mobile Web Apps. Enriched with Location Data
- Address Book Data?
- Further Potential Standardization of APIs
Questions, Thoughts, Comments